Day in the life of
Graphic Designer – Ryan Maluchnik
I worked for a baseball venue as a graphic designer in the Chicagoland area back in 2016.
My typical day was a 9-5 of preparing for the actual games that would happen in the evening. I would prepare graphics for the video board, print flyers for upcoming venue events, and any other prep work needed to make that day’s game go smoothly.
When it comes to designing graphics for venue events and games, the same amount of care and attention to detail is needed as with any design. Since baseball games were the most common event at our venue, research was long established for the type of person viewing our graphics. In other cases, such as concerts, we would research the fans for the bands we were hosting to create designs that catered to them. After research, I would either hand-draw or create a basic mockup to send to the rest of the team for suggestions. The review portion of any design is a critical cog in the machine that can make or break its success. After addressing any edits, I would clean up the final design, submit it for one last review, and push it to our video board team or printer.
After my 9-5, I was expected to be on-site until the end of the game to provide customer assistance to ticket holders and provide support to our ticket sales and concession stand teams.
The pros of the job started with the hype of the event each day. It was exciting to help with such a large event. Another pro was the camaraderie between the staff. We all experienced this fast-paced environment and worked together to make each other’s lives easier.
The con of the job was the long hours. 12-16 hour days for 5 days straight was difficult.
Although my time there is over, it was an experience I have no regrets over.
design or create graphics to meet specific commercial or promotional needs, such as packaging, displays, or logos. May use a variety of mediums to achieve artistic or decorative effects.