What Do Video Game Designers Do: Job Description, Responsibilities and Duties

Stanley TanLeave a Comment



daily life of a Video Game Designer
are Video Game Designers happy with their job

Video Game Designers

Other names for this job might include Computer Game Designer, Computer Video Game Designer, Design Director, Designer/Writer, Game Designer, Game Designer/Creative Director, Interactive Multimedia Designer, Lead Designer, Lead Game Designer, Lead Level Designer


  • $87310
    Salary
  • 70%
    Job satisfaction
  • Quite Hard
    Becoming one
  • Low
    Job growth
OwlGuru Rank

B+



Being A Video Game Designer: What You Really Do


In this job description guide, you will find out what do Video Game Designers do and what is their typical work day like.

After reading this, you will have a much better idea on whether you will like working as a Video Game Designer or not.



Job summary

Video Game Designers design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

We asked Video Game Designers how satisfied they are with their job. Here is what they said.

Job satisfaction

70%

How meaningful is this job

46%


70% of them said they were satisfied with their job and 46% said they find that their job makes the world a better place or helps to make someone else’s life better.



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Typical day

On a daily basis, Video Game Designers Balance and adjust gameplay experiences to ensure the critical and commercial success of the product. They Solicit, obtain, and integrate feedback from design and technical staff into original game design.

1 of the main responsibilities as A Video Game Designer is to Guide design discussions between development teams.

Some may also Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.

A typical day for A Video Game Designer look like this:

Design video game features or details.
Collaborate with others to determine design specifications or details.
Collaborate with others to determine design specifications or details.

We asked some Video Game Designers a few questions to find out what else does their work day look like. Here is what we found.

Do you have telephone conversations everyday in this job?14% said yes
Do you have to use email everyday in this job?95% said yes
How important is it to work in a team in this job?76% said very important
Do you have group discussions everyday in this job?90% said yes
Do you have to meet strict deadlines everyday in this job?19% said yes
Do you talk or work with customers everyday in this job?0% said yes
Do you have to deal with angry customers everyday in this job?0% said yes
Do you have to make decisions everyday in this job?10% said yes



Other responsibilities

Besides the “typical day” things that Video Game Designers do, they Provide test specifications to quality assurance staff. They might also Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.

On a weekly to monthly basis, Video Game Designers Provide feedback to designers and other colleagues regarding game design features. and Write or supervise the writing of game text and dialogue.

In addition, they Provide feedback to production staff regarding technical game qualities or adherence to original design.

Although specific duties may vary, many of them Prepare two-dimensional concept layouts or three-dimensional mock-ups.

To some Video Game Designers, it is also their responsibility to Prepare and revise initial game sketches using two- and three-dimensional graphical design software.

A typical week or month for them might include:

Communicate project information to others.
Update knowledge about emerging industry or technology trends.
Communicate project information to others.
Design video game features or details.
Supervise information technology personnel.
Communicate project information to others.



Working life

Working hours

More than 40 hours per week

Working schedule

Regular (Set schedule and routine)


In a typical work week as A Video Game Designer, you can expect to work More than 40 hours per week.

Do Video Game Designers work in an office-style work environment?

Everyday
90.48%

Once a week
4.76%

Once a month
4.76%

Once a year
0%

Never
0%

Do Video Game Designers work in a warehouse-style work environment?

Everyday
0%

Once a week
0%

Once a month
0%

Once a year
14.29%

Never
85.71%

Do Video Game Designers work outdoors?

Everyday
0%

Once a week
0%

Once a month
0%

Once a year
4.76%

Never
95.24%



Is this right for me

Best personality for this career

The Artists and The Persuaders


You can read more about these career personality types here.

You will like this career if you are someone who likes working with forms, designs and patterns. They often require self-expression and the work can be done without following a clear set of rules.

You also like starting up and carrying out projects. They like leading people and making many decisions. Sometimes they require risk taking and often deal with business.



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Career type

Computer IT and Mathematics
Computer Science
Programming and Software Development

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Related to Video Game Designers Job Description

Video Game Designers job description, what do Video Game Designers do, typical day for Video Game Designers, what is it like to work as a Video Game Designer, how many hours do Video Game Designers work, day to day work of a Video Game Designer

Additional resources

http://www.bls.gov/careeroutlook/2011/fall/art01.pdf

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Video Game Designers
Written by: Stanley Tan
Video Game Designers design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
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